How do you like me now? – Killzone 2

killzone2flashandthunder

"I'm sure I saw that sniper round here somewhere."

Since the dawn of PS3, one of the most frequent phrases uttered by the millions of SONY supporters was ‘Killzone 2 is gonna rock’ and rock it did but here’s the thing. Killzone 2 is one of, if not the, most critically acclaimed games of 2009. So of course, you get the millions of fanboys, or maybe just Killzone fans, immediately hailing it as gaming perfection. If I’m honest for the first ten hours, I thought it was perfect too. Then I finally said, you’re a critic Jack  stop loving it so much.

So then I started replaying the game to find faults, and it wasn’t very hard. This article/re-review will look at things you perhaps missed, or more likely deny. As I write this I’m struggling on what I should do, do another review of a game long enough past or just list off my complaints in the style of a writer in anguish…I’ll go with the review.

You must know the plot of Killzone 2 by now, due to the fact as it’s as thin as a sheet of sliced ham that came from a pig on diet. You play as Tomas ‘Sev’ Sevchenko, not related to the crock of a Ukrainian soccer player (Das ist facht), a fresh face to the Killzone cast as he spearheads the invasion of Helghan; three guesses & no prizes for who lives there. Along for the ride are your squadie pals; Rico, Garza & Natko. Now we’ll address the first problem of Killzone 2. No, it’s not the plot. Actually despite the plot’s weak build and frail dynamics, it works and fits the cast. It’s not Oscar worthy, but hell it’s a damn slight better than most FPSs today. No, the problem in this section of the review is Rico himself. I’ve never wanted a video game character to die quite so bad; it got to the point I actually ran out of ammo, and here’s why. “Sev! It’s a tank! F***!” No kidding Sherlock. “Sev, get me the f*** up!” But shooting you is much more fun! “F*** this shit!” Oh what happened now!?!

Look Guerilla, I’ve met and hung out with commandos (R.I.P: David & Shaun). There are a lot of sentences where they don’t use verbal abuse. I’m Irish and even I found that Rico’s constant abusive whining and stupid genius character makes the whole war thing as uncomfortable as getting your d**k stuck in your trousers. I know there is a tank ten feet away from me, it’d be pretty f***ing hard not to know! I know I need an RPG, I don’t plan on stabbing it to death. Yes I know you need a medic, now STFU and die already!

Don’t be alarmed, most of the rest of the cast are A-OK, for reals, and I will actually point out Killzone 2 is the first game of which I’ve played to depict such an immersing and believable villain in the form of Scolar Visari, although Radac fails for having one of the worst boss battles ever thought of.killzone_2_e32007

On that note, let’s move onto the gameplay part. It’s got straight forward controls. It’s got different sections including vehicles and airship gun turrets. It has thinly varied level designs built  the ground up with about eight or nine colours (Four shades of brown, black, red, blue, grey & orange). So it follows the FPS recipe to the letter, missing maybe a much wanted but not needed co-op; but Killzone 2 follows the recipe with such lack of creativity that they actually make something innovative by doing nothing new. Yes I know you’re all wondering ‘WTF!?!’ but stick with me here. Killzone 2 has nothing new that we’ve never seen before, but have we ever seen it done this well? Likely answer; no.

As I, lightly, touched on before- FPSs are not games that go buck mad with colour, unless your playing Halo or some other game designed by colour blind loonies which will have maybe a dozen. Call of Duty 4: Modern Warfare had a nice selection of level variety, but it was basically bright browns for the Americans & dark greens for the Northern Irish/English guys (The word ‘British’ makes my throat hurt). So it’s pretty much on colour par with Killzone 2, and therefore I’ve now justified myself for mentioning the greatest FPS of all time in the same breath as Killzone 2 (I can feel the Halo fanboy rage building).

Although obviously there is a huge graphical difference between them, and this is the next big point of the review. Whether Killzone 2 is the best FPS, or even best game, of 2009 is for all of you to debate BUT, I’m putting solid cash and my reputation as a credible reviewist on the line right now when I say Killzone 2 is THE best looking console FPS period (note: by using the word console this excludes Crysis from contention). Graphically, Killzone 2 is a complete triumph that I cannot find fault with…not.  Yes it’s pretty, very pretty, but it’s flawless. When Rico does get shot and falls on his fat ass, although I know it’s tempting to just sit back and watch, hit the circle button and watch what happens. Maybe the most horrendous excuse of a revive animation I’ve seen yet. Now grab a flamepisser, yes not flamethrower as the flame has to FLOW for that, flamePISSER. Meaning if you are a guy and were to have a very, very, VERY bad intestine inflammation, this is the kind of thing you’d see…and I also recommend you piss outside for the next couple of days. So, pristine graphic design with, literally, piss animation.

Now lets tackle the other major point of this story, the online. Guerilla bless your little cotton socks, or whatever the f*** you’re wearing, cause you’ve tried. You’ve really, really tried. Before I mentioned, this time not so lightly, that Killzone 2’s lack of creativity is innovative at times. Well for the online Killzone 2 tried the same trick, and in ways it’s a huge success but also an utter disaster. Killzone 2 has on-the-fly game switches, where you’d be playing Team Deathmatch (Bodycount) one moment and then suddenly playing a completely different game the next with no loading screens or break in gameplay. This is a nice and flowing idea that hasn’t been used before. Killzone 2 also has an adapted class system that isn’t too different from Team Fortress 2, you unlock badges and classes that you can mix & match for different combos and styles of play. kz2

So what’s the problem? There are about up to seven rounds per game, each round would be the equivalent to a game on any other FPS. So say you play seven games on the same, now twelve, maps over and over and over again. It’s a blast, but by gawd can it get dull. Without a clan & regular friends who will keep the games fresh, you’ll get pretty tired of hearing the faction CO announce a change of plans. “We’re playing Bodycount now, put down the propaganda and shoot something.” But I played that last game, and the game before that, and the game before that! Killzone 2 is actually giving me FPS burnout! ME! A man who shares his birthday with the anniversary of DOOM! (10th December, 18th, so start saving kiddies!) Another problem requires me to call in my beloved Call Of Duty 4: Modern Warfare for a second time. There is this one, simple and utterly stupid feature to Call Of Duty 4’s online. Prestige mode. In detail: “You’ve worked your ass off for God knows how many hours unlocking everything the game has to offer, why not give it all back and start back at rank 1 again to get a more shiny badge.” As stupid as that sounds, prestige actually offers UNLIMITED game time. Before the fateful day I lost my Call Of Duty 4, stupid baby cousin with stupid lollipop, I was a Prestige 7 captain and showed no sign of stopping. Unfortunately, since I’m skint and the game has gone on to become the greatest game since the creation of man, I cannot afford to shed cash for it and I’m not eager on trading in for a game I already had; I have stopped. Now on Killzone 2, we’ve got a problem. While playing Call Of Duty 4 if someone demanded my attention downstairs the reply would be “HOLD YOUR F***ING HORSES!” Now in the same situation, but with Killzone 2, the reply would be “Coming now.” Unless it’s my girlfriend calling then there’d be a much different reply. I can put Killzone 2 down because I can’t be bothered unlocking every class, not when they’re so hard to get and I level up so easily anyway for playing as normal, and once I reach the highest rank I am DONE. A few occasions I’ve had to move PSNs (PS3 crash, Demon’s Souls picky adult content lock, lost password) where I had to start again, but because I’m not getting a shiny new badge for it I can’t be f***ed. DLC is overpriced, even though I paid for it I’m gonna bitch about it cause I have that right; and Guerilla has yet to announce anything other than maps and impossibly hard ranks to regain my attention.

250px-killzone2_box_art It looks long enough so let’s leave it here shall we? Killzone 2 has many brilliant but flawed ideas and although on arrival it may seem like the perfect FPS, scoff, it has too many shortcomings to warrant that title yet.

4 Stars

(Yes I know I curse while picking on Rico, no he is not the main point of criticism I have of this game that’d actually be the lack of decent boss-fights & the thin plot)

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22 Comments

  1. Orbilator says:

    pretty poor m8, your language suxxs, If you need to use swearing to make a point you truly have no writting skills at all. I do agree that it was a little over hyped, but then so was halo 3, and yet we still play that too.

    Ahh dont get me started lol.

    Anyways cut the swearing out please.

  2. pimpmasterfong says:

    Um, is this guy for real? Not only does this guy suceed in looking like a completly un-professional PS3 hater but he also suceeds in looking like an angry little boy. We are all aware that Killzone 2 is not and never was the best fps ever made. It was an incredible one, but far from the best. But when you go out of your way to bash the smallest details about a game after you reviewed it you show a level of immaturity that rivals that of gamedaily's. Now, either you foolish game reviewers get the review right the first time or just keep quiet and take the heat for your mistakes made by getting overly hyped for a game ('ehem, GTA4).

  3. youfail says:

    Cool!! You can't cuss on your own website? That sucks dude… maybe you should get this guy to run the site since he wants to tell you how to do stuff!

  4. kevin221 says:

    i wouldn't say dlc is overpriced like it 6$ for the call of duty's it 11-13$ the price includes tax
    and guerrilla is fixing everything the fans want aka bad effects introducing new guns and parts of level design where the environment can kill you and judging everything here id say your mad because you weren't that good at it

  5. jack98 says:

    it's a nice review but you need to focus on relating the score to the actual review. With your review i would have guessed that it was going to get a 2 which is fine by me because i respect opinions, but if your going to give it a 4 out of 5 give some other reasons apart from “it looks great”.

  6. JustForThis says:

    pimpmasterfong: If you're not happy with the review, don't read it. Reviews aren't there so you can see your opinion, they're there so you can read the reviewer's opinion.

    You say this reviewer is a “PS3 hater”, when you sound like a “PS3 fanboy” to me. And now what? You're going to call me an “Xbox 360 fanboy”? Pfft… I don't even own an Xbox 360. I simply hate it when people like you come to someone's website, and imply that their review is biased. Either stop reading it, or simply shut up.

    And in response to the review, I too, would give Killzone 2 a 4/5.

  7. name says:

    pfffffffffffft if you think they sware to much in KZ2 well have a look at the E3 09 demo of mafia 2, every seccond word was a sware.
    and you are at war, what do you expect?
    having bombs dropping 2 feet away from you can cause you to become a little stressed.
    killzone 2 isent perfect far from it, they need to add the features from R2 and add some sort of co-op like resistance fall of man had.
    add those than it will be almost perfect.

  8. Orbilator says:

    hey All I never slagged the actual content of the article, just the cussing. We can all have our own opinions but do we really need to use language that colourful ? I like to read all these kind of articles. I just dont like the bad language. Dont remember slagging the site off either. and Youfail ( says it all really ) I'm sure he's big enough and ugly enough to respond to my comments himself and he dont need you to hold his hand unless your his lover ?

  9. name says:

    and they need to improve ricos AI.
    i havent noticed it for your other team mates but ricos so dumb its not funny.
    in the last lvl he will be taking cover and a enemy will stand next to him and shoot him so he just sits there and lets him till he dies.
    ive done this heaps of times i just sit there and watch rico daze into space than he dies and i kill the enemy that killed him.
    thats my main gripe with KZ2 you cant be revived but every 5 minutes you have to revive one of your team mates.
    ive lost count how many times ive died because im constantly having to save my team mates.
    having team mates is supose to make the game EASIER NOT HARDER.

  10. Orbilator says:

    your such a fanboy JustforThis. LMAO :)
    no wait I think I can do better than that.

    Your a kid, who's a 360 ownig Fanboy.

    Now they dont come worse than that :-P

  11. orbilator says:

    i agree in the palace he pretty much useless.

  12. Teabags says:

    I would definately jump in and say that the DLC is way too overpriced. £5 can only buy you two maps which not a lot of people wont be playing, meaning there are no new modes or other added incentives to play. However, I could spend £5 on the new Motorstorm expansion and get 48 new events to play with heaps of content. I know it's a poor comparison, but I would like to see more bang for my buck.

  13. JustForThis says:

    There ya go!

  14. hm says:

    So basically you're saying its fine for COD4 to have prestige mode, where you rank up over and over again, just for a badge. But then you go ahead and say that adding more difficult ranks to reach for Killzone is a stupid idea? It says this article was released July 17th. Well in case you didn't know, the 1.28 patch for KZ2 fixed the dumb looking medic gun beam, along with adding map specific pickups.

  15. scott says:

    youre whole review could have been summed up in a few words….. great game, but way over hyped. but i get where ur coming from

  16. Teabags says:

    I think instead of simply including two weapons to the new map pack, Guerilla should have developed two new classes based around those two weapons; it would definately sell more for sure.

  17. Andi_Bailey says:

    I bought this game, sold it.

    Loved Killzone 1, prob one of the best FPS I've played. This one was alright, but didn't really pull me in like the first, could be Ive just grown out of conventional First Person Shooters, which is to be expected when you know.. that's all we get these days.

    DOWN WITH NEW GAMER CULTURE, FIGHT THE MACHINE!

  18. Poor... says:

    Boss fights in a shooter? There not common, so why complain about them? If you want a “boss fight”, then play a Role Playing Game…

    Also your use of language is poor, your whole review is poorly constructed. You ought to look at websites like EuroGamer whose reviews are considerably better than what you've managed to spew out.

    You found Rico annoying? You're clearly not a Killzone fan or aware of his development in the original game; that is his character, he isn't meant to be some sort of real commando… First of all he is in a game, second look at the setting of the game, space…

    You whined more than you actually did reviewing the game.

    Also well played on possibly the most delayed review of a game ever, whats next? Zelda: Ocarina of Time?

  19. mau64 says:

    umm dude, this is a re-review, we already have a killzone 2 review on the site.

  20. Actually I'm just finishing up my review of Pong, care to be the editor?

  21. Teabags says:

    I'm a big Killzone fan, and I found the role of Rico's character completely pointless and out of place, he was only included in the game so he could be a dumbass around the clock, unlike he was in the first title.

  22. jackpatton says:

    See infamous review please ^_^

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Author: Jack Patton